GameObject
object ➜ GameObject
Parent to all things that mods can create, destroy, or assign custom variables to.
Children: BECOMETARGET, BecomeNothing, BigDogExplo, Bones, Burst, CampChar, Carpet, CharredGround, Corpse, Crown, CrownPed, CrownPickup, CrystalShield, CrystalShieldDisappear, CustomObject, CustomScript, Detail, DragonBurst, DragonSound, DramaCamera, Effect, EmoteIndicator, Explosion, FlameBurst, FlameSound, Floor, FloorMaker, FloorMiddle, FrogQueenDie, GammaBlast, GenCont, GoldBurst, HeavyBurst, HyperBurst, IDPDSpawn, InvisiWall, IonBurst, LaserCannon, LastDie, LastFire, LevCont, LightBeam, LilHunterDie, MeatExplosion, Menu, MenuGen, Messenger, Mine, MineExplosion, NOWALLSHEREPLEASE, NadeBurst, NecroReviveArea, Nothing2Death, NothingBeam, NothingDeath, NothingSpiral, Pickup, PizzaEntrance, PlasmaImpact, PlayerSit, PopBurst, PopoShield, Portal, PortalClear, PortalShock, PotentialYeti, Revive, ReviveArea, RevivePopoFreak, RogueBomb, RogueBurst, RogueStrike, SawBurst, Scorch, ScorchGreen, ScorchTop, SharpTeeth, SitDown, SlugBurst, SnowFloor, SnowTankExplode, SpawnWall, Spiral, SpiralCont, SpiralDebris, SpiralStar, SplinterBurst, Tangle, Top, TopCont, TopPot, TopSmall, ToxicBurst, ToxicDelay, Trap, VanSpawn, VenuzAmmoSpawn, VenuzCarpet, VenuzWeaponSpawn, Wall, WantRevivePopoFreak, WaveBurst, YungCuz, becomenemy, chestprop, hitme, projectile