Whether the level should be dark
Whether any players died/won (for unlock screen conditions)
Fog sprite (-1 for none)
Fog scroll offset
Controls waypoint animation on gameover screen
Fadeout alpha for victory screens
Draws darkness, HUD, and other things
Variables:
Whether the level should be dark
Whether any players died/won (for unlock screen conditions)
Fog sprite (-1 for none)
Fog scroll offset
Controls waypoint animation on gameover screen
Fadeout alpha for victory screens