Who's trying to revive us
Freshly revived player (once created)
Created in coop when a player dies.
Note that a Player instance is re-created upon revival.
Variables:
Who's trying to revive us
Freshly revived player (once created)
Alarms:
alarm[0]
: Distribute health, assign stuff
alarm[1]
: Can revive now!
alarm[2]
: Continued damage for not reviving your friends