Object: Floor
Determines the footstep sound 1: Sand 2: Rock 3: Metal 4: Sand B (slimy) 5: Rock B (slimy) 6: Metal B (slimy)
GameObject ➜ Floor ➜ FloorExplo
Variables:
Object: Floor
Determines the footstep sound 1: Sand 2: Rock 3: Metal 4: Sand B (slimy) 5: Rock B (slimy) 6: Metal B (slimy)